![]() Hundreds of thousands of stars, nebula’s, black holes and more are right where they are in real life in relation to our solar system, and those that we don’t know for sure, are procedural generated. The really cool part is, that it is modeled on the our own galaxy. Many, if not most, space stations have a Missions Board where you can pickup missions that may or may not be legal, and will earn various amounts of reputation and in game credit, which you use to buy better ships and upgrades for your ship. You can get your ship back if you have enough to cover the insurance on it. The game won’t hold your hand and guide you, and you can, and likely will, fall into some bad guys who’ll want to blow you and your ship to smithereens… and if they do, then all the data you had, and any cargo you had are lost. ![]() You get a ship, then from there, you are free to do whatever you want to do. To be clear, there is near no similarity in No Man’s Sky and Elite Dangerous aside from they take in space.įor those who don’t know, Elite Dangerous is a open sandbox, MMO(ish), in space. I most do transport… I’ll pickup a mission, then fly some cargo along with it to help make a few extra bucks. The mild disappointment in that got me back into ED and I upgraded to the Horizons expansion have been playing near daily since. A game that I still don’t own, but did get to play some. Then I stopped playing for a while… I picked up Planet Coaster by the same developers, but still didn’t jump back in. I’ve had ED (Elite Dangerous people… come on… grow up.) since early alpha… I dropped a lot to get into the Alpha back when… I want to say 2014. So I’ve given up almost all my other games (save For Honor which I discussed the other day) in pursuit of many hours of Elite Dangerous.
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